Hi there!
I’m Bri Day, a technical producer who makes sure creative magic doesn’t crash, glitch, or miss its deadline.I thrive on making creative projects actually happen on time and without (too many) last-minute panics. I help translate big creative visions into tech and make it a reality by keeping the tech running and the details in check.I currently work in the fast-paced and ever-changing YouTube production industry, teaming up with creative folks and talented developers to bring projects to life that look great and work even better.This portfolio website shows off what I do, how I work, and some of the projects I’ve been proud to be part of. Thanks for taking a look around!
Senior Technical Producer at CatFace Studios
Maintained and expanded the development team’s code template database to assist in day-to-day video production needs.
Rapid prototyping, testing, and completion of code for mini-games, full length games, and other scripted content within Minecraft.
Developed an agile workstyle to meet the ever-changing and fast-paced needs of the production environment.
Created innovative tools and improved pre-existing tools for production and development team usage to accelerate the production timeline.
Managed a small team of developers, giving and receiving constructive feedback to help the development team improve.
Honed excellent verbal and written communication skills through cross-collaboration with various in-house teams to streamline production processes, communicate development needs, and foster strong relationships.
Substitute Psychic
Game Producer and Artist
Placed 5th out of 161 entries in Mini Jame Gam #31.
Helped maintain game design documents to track the game's progress during the 3-day timeline.
Assisted in creating and designing art assets including animations, sprites, and UI elements.
Dr. Luvinstein
Art Director, Character Designer, and Game Designer
Placed 37th out of 76 entries in Sealed With A Kiss Jam 2025.
Designed all characters and created multiple unique sprites for each character.
Directed other artists on the team to create a cohesive image in-line with producer wants.
The Gold Beneath the Sea
Game Designer, Artist, and Producer
Maintained game design documents to track the project through development.
Designed all UI elements and artwork needed to achieve the game.
Scripted in C# to using Visual Studio to create a UI system, audio system, and drag-and-drop and 'find it' puzzles.
EDUCATION
Rocky Mountain College of Art and Design — Denver, CO
Bachelor of Fine Arts, Major in Game Art, May 2022
4.0 GPA; Dean’s List from 2018 to 2022.
SKILLS
Programming Languages: C#, Java, MethodScript
Game Engines & Tools: Unity, Unreal Engine, Godot, Visual Studio, IntelliJ, GitHub
Art & Design Software: Photoshop, Aseprite
Productivity Tools: Trello, Monday, Google Workspace, Microsoft Office
Project Management: Agile/Scrum, Project Planning, Team Leadership, Cross-Functional Communication
WORK EXPERIENCE
CatFace Studios — Austin, TX
Senior Technical Producer
May 2025 – Present
Continued to uphold all the expectations and daily tasks completed as a Technical Production Assistant.
Created innovative tools and improved pre-existing tools for production and development team usage to accelerate the production timeline.
Managed a small team of developers, giving and receiving constructive feedback to help the development team improve.
Honed excellent verbal and written communication skills through cross-collaboration with various in-house teams to streamline production processes, communicate development needs, and foster strong relationships.
CatFace Studios — Austin, TX
Technical Production Assistant
May 2023 – May 2025
Maintained and expanded the development team’s code template database to assist in day-to-day production needs.
Rapid prototyping, testing, and completion of code for mini-games, full length games, and other scripted content within Minecraft.
Developed an agile workstyle to meet the ever-changing and fast-paced needs of the production environment.
CERTIFICATIONS
Project Management Certified
Issued by Coursera, December 2022
Thorough understanding in initiating, planning, and running both traditional and Agile projects with an emphasis on Scrum. Experience utilizing project management software, tools, and templates.
Experience in project scoping and planning, risk management, process improvement, budgeting and procurement, and effective stakeholder communication.